![]() I had a lot of fun watching the story, as it’s presented through silly cutscenes with smooth animation, and it never takes itself too seriously. ![]() Super Meat Boy Forever makes some big changes to the original Meat Boy, with the two biggest updates coming in the form of infinite running and a punch ability. If you’re familiar with the original Super Meat Boy, these changes may take some getting used to. They’re quite substantial, and while I prefer the gameplay of the previous title, I found Super Meat Boy Forever to be a lot of fun when taken on its own merits. The game is clearly designed around these new systems, as levels are made with constant running and extended punching-jumps in mind. “ The real highlight comes from the bosses though, who are meticulously designed to be roadblocks that you have to overcome through learning and dying repeatedly.“ Pretty much every level is incredibly challenging, which I prefer in a Meat Boy. Levels are almost like puzzles in a way, as you figure out how to navigate an area after repeated retries. The time between dying and restarting from a checkpoint is minimal, which is essential and much appreciated in a game that involves so much dying. The checkpoints are very fair, and having unlimited retries makes each death feel like progression rather than frustration. New mechanics are seamlessly introduced with each level, which makes the entirety of the game feel fresh and exciting. The real highlight comes from the bosses though, who are meticulously designed to be roadblocks that you have to overcome through learning and dying repeatedly. Each boss is entirely different, requiring their own skill sets that push you to try new things as you get to each phase. Visually, Super Meat Boy Forever is as charming as the original game, and a bit smoother on top of that. The old-school Flash style is still present, with Flash lines and the same character designs that you’d expect to see, but it all looks cleaner and smoother. The music is catchy and suited to the fast-paced gameplay, though it’s not quite as memorable as I had hoped overall. Super Meat Boy Forever is quite different from Super Meat Boy, but as its own game, it’s both difficult and rewarding. The bosses are the best part overall, but each level had me addicted as I progressed through the game. It’s not the sequel you may have wanted, but it’s a strong game nonetheless.As you would expect, Super Meat Boy Forever is unforgivingly punishing, with deaths reaching up into the thousands by the time you are done with it. Even from the moment you start the game, Forever does not let up on the difficulty and I love it. The same brilliant end-level replay that shows your successful run whilst also showing dozens of your own failures is still a great feature. Although, the changes to the core gameplay and structure are disappointing and make for an underwhelming return of a platformer I once loved. Super Meat Boy is now a procedurally generated auto-runner.īooting into the game I had very mixed feeling. In fact, I still do and many other fans of the original will be divided by this decision.
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